Small updates
A bit of updates to The Word..
Chart for easily finding an electric age world, if you don't want to drift:
1) Use the seed word: asdf
2) Rightmost of the four life-clusters at top that form arch shape C-46-12
3) Middle life-galaxy G-29-27 (reptilian, socialist, electric age, terrestrial world)
Update 2020-10-15:
-Locations - The glass garden is now open for visitors (electric age city building)! You can find out plants' names, in some cases their origins, and get in trouble for messing with them too much.
-Languages - Each species has their specific "sounds" that compose random archaic names, currently only used for plant species and exotic location names.
Update 2020-10-12:
-Grammar - indefinite articles for nouns in generated text ("a", "an"), using js lib by @rigoneri
-Interface - Removed redundant prompt screens when about to open a cluster or galaxy that has intelligent life
-Colors - A bit more text coloring, brightness of ground color has been reduced a bit with gray gradient
-Feature - Made v1 of procedural plant generation, currently limited to flowers, shrubs and trees, all gymnosperms in a flowering phase. Each world has a number of persistent plant species, local and endemic. Individual instances of plant species can be interacted with and their state changed.
-Locations - Local plants can now be encountered in wilderness areas. You can memorize them but will not be able to see their names however, until the next update when the glass garden urban location will be open.
-Wilderness - The annoying dead end screen in wilderness area will now appear only when player gets tired of travelling
Files
The Word
In the beginning was the Word
Status | Prototype |
Author | Krafter |
Genre | Interactive Fiction, Adventure |
Tags | Life Simulation, Procedural Generation, Sci-fi, Space |
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